![]() ![]() ![]() High Resolution Texture Packs (PlayStation 5) New content available in the Prestige Shop, including the “Dark Horse” SMG Blueprint and “Confrontation” assault rifle Blueprint.Īddressed an issue where Challenges that require kills through surfaces would not consistently track kills.Īddressed an issue that could prevent players from toggling War Tracks on and off while in a vehicle. If you don't complete a Challenge that day, you'll miss out on that day's 2XP Token reward. Return each day for a new 2XP or 2X Weapon XP Token Reward. New Daily 2XP Token Reward can now be earned by completing your first Daily Challenge of the day in Multiplayer or Zombies. Irons Sights have been pushed out for the following: ![]() New SMG available via in-game challenge in Multiplayer or Zombies, or via unique Blueprint version in the Store. First week patch notes were always going to be mostly tweaks and nerfs, with the more interesting stuff to come later.A full rundown of the Call of Duty Cold War patch notes can be found below: I haven’t played enough zombies to start cheesing it yet, but it seems like the developer has cracked down on some spots where “the player could leave the intended play space”.Īnd that’s the bulk of it. Some pretty major changes in there, so we’ll see how that effects things going forward.Īfter that, it’s the usual suite of bug fixes and the like, which you can read about in the full patch notes here. Reduced the movement on the gun when firing.Increased turret burst length and reduced cooldown time.Reduced the amount of time the helicopter will stay in one place before relocating.Decreased the duration of the screen shake from bullet impacts.Increased damage from 50 to 75 per bullet. ![]()
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